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    Results tagged “mortal kombat” from The Weekly Geek

    Hope for Mortal Kombat vs DC?

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    When I first heard about Midway's 8th incarnation of their Mortal Kombat series Mortal Kombat vs DC I was stoked. As my friends moaned and whined about how illogical it is for the Mortal Kombat cast to go up against the DC Universe I was busy imagining all the ways Batman was going to make Scorpion his blood-soaked, weeping, reptilian bitch.

    My keen optimism lasted for about a day. A day which rapidly spiraled into the sad realization that in all likelihood this game would not be the game I was hoping for. Between Midway aiming for a T for Teen rating, DC being obsessively picky about what they'll allow to befall their characters, and the subsequent abandonment of the Fatalities as we've come to know and love them through the years it looked as though Mortal Kombat vs DC was going to be just about as lackluster as the Oracles at Gamephi proclaimed.

    But according to Ed Boon, the brains behind Mortal Kombat, that's all a load of hogwash.

    There was never any statement on our part that fatalities will be gone or that finishing moves will be gone. We did acknowledge that we won't be able to do the same kinds of outrageous moves, like tearing someone's head off and the spine being attached to it. But there are a lot of assumptions that there will be no blood in the game, that there are no fatalities in the game. It's an assumption that, because the DC characters will be in there, those features will have to be dropped. My response is that, no, we're modifying fatalities. But I have every intention to keep finishers.

    That's great and all, but if you're the kind of Mortal Kombat player that I am, tearing someone's head off and triumphantly jiggling the attached spinal column as it drips blood on the viscera covered floor is the highlight of my day. Although to be fair I have been playing Mortal Kombat since 1992 and as we all know violent videogames turn you into a bloodthirsty maniac.

    As far as creating a plausible storyline for how Sub-Zero is able to wail on Superman I'm still not concerned. Oh Ed claims there will be one, but let's take a moment to get a little perspective, shall we? Mortal Kombat is a game about magic ninjas using their magic ninja powers to magically ninja their way into the back of your skull by way of the front. Adding a cast of DC superheroes to that mix doesn't shatter my suspension of disbelief and to be perfectly honest, they could do away with storyline altogether so long as I'm able to rip Superman's still beating heart from his chest like I've always dreamed. Everything else is just dressing.

    [Via Gametap]

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    Podcast for 04-21-08 | The Mythological Secret Level

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    This week Chris is joined by Mack and Ross to talk about those playground perpetuated secret levels we all remember from childhood, the Iron Man/Hulk movie crossover, the Mortal Kombat vs. DC crossover, and our frothing demand for GTAIV. These and other geeky discussions can be yours this week, for the low, low price of zero dollars! Will these geeks ever get over the childhood trauma of finding out there's no cow level? Find out by downloading this podcast!

    Subscribe to our feed to get these updates automatically! Show notes after the jump.

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    Podcast for 04-23-07 | I Didn't Die Once

    On this week's podcast, The Geek and Chris "Frodo" Furniss are joined by Colette Bennett from DESTRUCTOID as they discuss games being blamed for violence, Extreme Home Makeover, Mortal Kombat going serious, the long dialog of Okami and Super Paper Mario, and Harry Potter. Also included is a discussion about whether or not you should die in a well-designed game. SUPER BONUS ROUND: voicemail! Download the podcast here or subscribe. You know you want to.

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    Game Review: Mortal Kombat Armageddon (XBOX, PS2)

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    Overview:
    It's Mortal Kombat. Featuring all 60 fighters from every Mortal Kombat game, this is the one to own. It also features a "Kreate a Kombatant" character creation mode, a wacky cart racer (inexplicably called "Motor Kombat" instead of the more obvious "Kart Kombat") and a lame story mode. But you don't play Mortal Kombat for the story! You play it for the FIGHTING! Read on to find out why this game is generic, but awesome.

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    Geek Podcast for Monday, October 16th 2006

    This week, The Geek and Frodo discuss Wii preorders, Red Steel multiplayer, Clover Studios being shut down, G4 being absorbed by the gelatinous blob that is E!, Blizzard stealing money from people, video game halloween pumpkins, eventually seeing scrotum, Mortal Kombat: Armageddon, Mercury Meltdown for the PSP and more. Have some delicious show notes.

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